Computer graphics
Permalink: | http://skupni.nsk.hr/Record/fer.KOHA-OAI-FER:37859/TOC |
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Ostali autori: | Earnshaw, Rae A., 1944- (-), Vince, John (John A.) |
Vrsta građe: | Knjiga |
Jezik: | eng |
Impresum: |
London ; San Diego, Calif. :
Academic Press,
c1995.
|
Predmet: |
Sadržaj:
- 1.
- Implicit surfaces for semi-automatic medical organs reconstruction /
- Nicolas Tsingos, Eric Bittar and Marie-Paule Gascuel
- 2.
- Approximation of smooth surfaces and adaptive sampling by piecewise-linear interpolants /
- Michael Margaliot and Craig Gotsman
- 3.
- Metamorphosis of freeform curves and surfaces /
- Gershon Elber
- 4.
- Pixel-independent ray tracing /
- Geoff Wyvill, Callan Jay and Dean McRobie
- 5.
- Interactive walk-through using particle tracing /
- Sumant N. Pattanaik and Kadi Bouatouch
- 6.
- A radiosity system for real-time photo-realism /
- David Stuttard, Adam Worrall, Derek Paddon and Claire Willis
- 7.
- A domain decomposition method for radiosity /
- Slimane Merzouk, Bruno Salque and Jean Claude Paul
- 8.
- Modelling the colour of water in lighting design /
- Katsumi Tadamura and Eihachiro Nakamae
- 9.
- Compositing computer-generated images and video films: an application for visual assessment in urban environments /
- Christine Chevrier, Salim Belblidia and Jean Claude Paul
- 10.
- Volume-tracing mirage effects /
- Masa Inakage
- 11.
- A colour printing system enabling faithful reproduction of the desired colour: widened colour gamut realized by a multiple ink method with the aid of an inverse problem solution /
- Atsushi Takaghi, Toru Ozeki, Tetsuya Oshima, Yoshinori Ogata and Sachie Minato
- 12.
- An algorithm for detecting dot patterns /
- Mahmoud Melkemi and Lamine Melkemi
- 13.
- Hermite interpolation of solid orientations based on a smooth blending of two great circular arcs on SO(3) /
- Kee-Won Nam and Myung-Soo Kim
- 14.
- LEMAN: a system for constructing and animating layered elastic characters /
- Russell Turner
- 15.
- Deformable surfaces using physically based particle systems /
- Yi Wu, Daniel Thalmann and Nadia Magnenat Thalmann
- 16.
- Using behavioural rules in animation /
- Colin Beardon and Victor Ye
- 17.
- A multi-sensor approach for grasping and 3D interaction /
- Zhiyong Huang, Ronan Boulic, Nadia Magnenat Thalmann and Daniel Thalmann
- 18.
- Actors, performance and drama in virtual worlds /
- Maggie Cooper and Ivor Benjamin
- 19.
- A method of expression of space phenomena with CG animation: the collision of the comet Shoemaker-Levy 9 with Jupiter in July 1994 /
- Shogo Tokai, Takami Yasuda, Shigeki Yokoi and Jun-ichiro Toriwaki
- 20.
- The making of the Xian terra-cotta soldiers /
- Nadia Magnenat Thalmann, Igor Sunday Pandzic and Jean-Claude Moussaly
- 21.
- xxX: A modular system for manipulating image sequences /
- Frank Van Reeth, Karin Coninx and Eddy Flerackers
- 22.
- Ridges and ravines on a surface and related geometry of skeletons, caustics, and wavefronts /
- Elena V. Anoshkina, Alexander G. Belyaev, Runhe Huang and T. L. Kunii
- 23.
- Reliable interrogation of 3D non-linear geophysical databases /
- Seamus T. Tuohy, John W. Yoon and Nicholas M. Patrikalakis
- 24.
- Visualization market trends: An industrial briefing /
- Mikael Jern
- 25.
- Annotating real-world objects using augmented reality /
- Eric Rose, David Breen, Klaus H. Ahlers, Chris Crampton, Mihran Tuceryan, Ross Whitaker and Douglas Greer
- 26.
- Virtual sensors and mobile robotics /
- Pierre-Jean Erard, Claude Fuhrer and Laurent Iff
- 27.
- A study of virtual manipulation of elastic objects /
- Shin-ya Miyazaki, Masao Ishiguro, Takami Yasuda, Shigeki Yokoi and Jun-ichiro Toriwaki
- 28.
- Data retrieval through virtual experimentation /
- Andrew Johnson and Farshad Fotouhi
- 29.
- Automatic task generation and view control for 3D graphical manual /
- Tat-Seng Chua
- 30.
- Hardware architecture of a real-time simulator for the CORDIS-ANIMA system: physical models, images, gestures, sounds /
- Claude Uhl, Annie Luciani and Jean-Loup Florens
- 31.
- Simulation of a growing mammalian cell colony: collision-based packing algorithm for deformable particles /
- Vladimir V. Savchenko, Alexei G. Basnakian, Alexander A. Pasko, Sergey V. Ten and Runhe Huang
- 32.
- Soft cellular modelling: a technique for the simulation of non-rigid materials /
- Matthew Holton and Simon Alexander
- 33.
- Physical modelling for animating cloth motion /
- Li Ling, Murali Damodaran and Robert Kheng Leng Gay
- 34.
- The particular problem of arthroscopic surgical simulation - a preliminary report /
- R. J. Hollands, E. A. Trowbridge, D. Bickerstaff, J. B. Edwards and N. Mort
- 35.
- A virtual scene simulation system for city planning /
- Tetsuya Fujii, Kazuhiko Imamura, Takami Yasuda, Shigeki Yokoi and Jun-ichiro Toriwaki.