Use of augmented reality with game elements in education
This paper reviews the literature and analyzes the research topics on the use of augmented reality technology in education with possible integration of game elements, in order to obtain a synthesis of previous knowledge related to the topic in the period from 2010 to 2020. Fifty-two papers describin...
Permalink: | http://skupni.nsk.hr/Record/nsk.NSK01001136763 |
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Matična publikacija: |
Journal of information and organizational sciences (Online) 45 (2021), 2 ; str. 473-494 |
Glavni autori: | Ređep, Tamara (Author), Hajdin, Goran |
Vrsta građe: | e-članak |
Jezik: | eng |
Predmet: | |
Online pristup: |
https://doi.org/10.31341/jios.45.2.7 Journal of information and organizational sciences (Online) Hrčak |
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https://doi.org/10.31341/jios.45.2.7Journal of information and organizational sciences (Online)
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