|
|
|
|
LEADER |
01487cam a2200241 i 4500 |
003 |
HR-ZaFER |
005 |
20210415125035.0 |
008 |
190809s2020 paua b 001 0 eng |
999 |
|
|
|c 52099
|d 52099
|
020 |
|
|
|a 9781799817970
|
040 |
|
|
|a DLC
|b eng
|c DLC
|e rda
|d HR-ZaFER
|
082 |
0 |
0 |
|a 069/.15
|2 23
|
245 |
0 |
0 |
|a Virtual and augmented reality in education, art, and museums /
|
260 |
|
|
|b IGI Global,
|c 2020.
|
300 |
|
|
|a xxv, 385 str. :
|b ilustr. ;
|c 29 cm.
|
490 |
0 |
|
|a Advances in computational intelligence and robotics (ACIR) book series
|
505 |
2 |
|
|a Digit(al)isation in Museums: Civitas Project: AR, VR, Multisensorial and Multiuser Experiences at the Urbino's Ducal Palace / Paolo Clini, Polytechnic University of Marche, Italy and 18 others -- Employing Real-Time Game Technology for Immersive Experience (VR and videogames) for all at MAIO Museum - Museum of WWII stolen artworks / Giuliana Geronimo, Streamcolors srl, Italy; Salvatore Giannella, Journalist, Italy -- Journeys into Poetry through 360° images and Virtual Reality / Licia Landi, UniVR, Italy.
|
520 |
|
|
|a "This book explores the strategic role and use of virtual and augmented reality in shaping visitor experiences at art galleries and museums and their ability to enhance education"--
|
650 |
|
0 |
|a Virtual reality in education.
|9 41755
|
650 |
|
0 |
|a Museums
|x Educational aspects.
|9 41756
|
700 |
1 |
|
|a Guazzaroni, Giuliana,
|d 1968-
|e editor.
|9 41757
|
700 |
1 |
|
|a Pillai, Anitha S.,
|d 1967-
|e editor.
|9 41758
|
942 |
|
|
|2 udc
|c K
|